Nova3D uses AI to make editable game assets inside Blender

Nova3D is a Blender plugin for making 3D assets that can be used in games. The example shows a steampunk elevator created in one pass, with the output organized as a clean GLB with named parts. It also creates real mechanical pivots and an automatically packed UV atlas.

The aim is to make a practical 3D , not just another generator that produces a hard-to-edit mesh. The plugin writes code.py directly into Blender’s Text Editor, so the math used to build the meshes can be inspected, changed, and run again. Nova3D is LLM-agnostic, but can still make mistakes with complex spatial transform matrices.

For that reason, it uses the maker’s by default, while also offering options for Gemini, ChatGPT, or Claude. Setup involves downloading the plugin zip from GitHub, installing it as a Blender add-on, enabling Nova3D, and allowing online access so it can reach its server.

Key points

  • Nova3D is a Blender plugin for creating game-ready 3D assets.
  • It outputs a structured GLB with named parts.
  • It creates mechanical pivots and an auto-packed UV atlas.
  • It writes code.py inside Blender so the generated mesh logic can be edited and rerun.
  • It can use Gemini, ChatGPT, or Claude, but defaults to a because may make spatial mistakes.
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