Claude helped build a WearOS city game in one weekend
A small WearOS game project started because good watch games felt hard to find. SimCity Classic is , so its code was used as the base for a watch-friendly city-building game.
Claude judged that the core could already work on WearOS and that the main missing part was a new interface for the watch screen. The game was put together over one weekend and ran well.
This was done without prior Kotlin or WearOS SDK experience, which made the work feel much faster than it would have been before Claude. The code is available in the watchopolis , and testers are being recruited before a Play Store listing.
Key points
- The project turned SimCity Classic into a WearOS watch game.
- Claude helped identify that the engine could work and that the missing piece was the watch interface.
- The build took one weekend despite no prior Kotlin or WearOS SDK experience.
- The is public in the watchopolis .
- Testers are needed before the game can be listed on the Play Store.