A solo maker rebuilt Zork with Claude-era AI tools

The classic text game Zork now has a visual . Zork came from the early 1980s and was originally played mostly through written room descriptions and typed commands, with almost no UI. The maker started the project with Opus, but found that Fable produced much stronger results for the roughly 100 scenes.

The code is on GitHub, including the setup used to generate the scenes. A live version is hosted on Railway, runs fully in the , and does not include tracking.

Key points

  • Zork is an old text-based adventure game with almost no original UI.
  • The new version adds a visual and about 100 scenes.
  • Opus was used at the start, but Fable worked better for the scenes.
  • The project code is on GitHub.
  • The live version runs in the only and has no tracking.
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