Claude helped build a 102KB airplane landing game
A airplane landing game was reduced to just 102KB by repeatedly refining and shrinking its code with Claude. The work took several days, with much of the delay caused by waiting for Claude's five-hour to reset. The game requires no installation and works with touch controls or mouse clicks.
It uses Three.js and Rapier to create the visuals and movement, including changing during the approach. Each landing receives a score of up to 100.
Key points
- The complete is 102KB.
- Claude was used repeatedly to reduce and refine the code.
- The game supports touch controls and mouse clicks.
- Three.js and Rapier power its graphics and physical movement.
- Changing affect the landing, which is scored out of 100.