Developer builds a browser zombie shooter with real-time multiplayer using Claude
A developer used Claude to build a top-down zombie shooter in the roguelike style. In the game, zombies (rendered as circles) have a chance to drop chests when defeated, letting players upgrade their gear and build out a custom loadout.
The rendering is handled by the Pixijs engine. Notably, the game includes working real-time , and holds up well despite that added complexity.
Key points
- Top-down zombie shooter roguelike built with Claude
- Defeating zombies (shown as circles) has a chance to drop chests for gear upgrades
- Uses the Pixijs engine for rendering
- Includes working real-time without noticeable issues