A full 3D duck-crossing browser game built with Claude

Claude was used to build a complete 3D in which a duck crosses roads and rivers while collecting coins. The roads, rivers, trees, and moving were all created with code. Several rounds of changes were needed to control when vehicles appeared, correctly tell when the duck was hit, and make movement feel smooth.

The pace and rising difficulty were also adjusted repeatedly with Claude. Vehicles come in different types and travel at different speeds, while collected coins unlock new duck characters. The game tracks scores and l bests and works in both and mobile browsers.

It is free, needs no download or account, and the maker's best score is 361.

Key points

  • Claude was used to implement the full 3D .
  • The coded world includes roads, rivers, trees, and vehicles with different speeds.
  • Vehicle timing, hit checks, movement, and difficulty needed repeated adjustment.
  • Coins unlock new duck characters, and the game tracks scores and l bests.
  • It runs free on and mobile browsers without a download or account.
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