Fable is powerful, but still a mistake-prone coding LLM

Fable feels more capable than earlier models, especially when it works independently. It can appear strong at building a whole game in one attempt and finding unusual .

But in real coding work, it can still get stuck on a simple mistake and repeat the same wrong path. While trying to fix one issue, it can also break unrelated parts of the code.

The main lesson is that even a stronger model is still an LLM, not a flawless . Each new model may improve some skills while becoming weaker or less predictable in others.

Key points

  • Fable seems stronger at independent coding work than earlier models.
  • It may be good at one-shot game building and spotting .
  • It can still loop on a simple coding mistake.
  • It may break unrelated code while trying to solve one problem.
  • s should keep tasks narrow and review every diff.
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