A non-programmer built a playable game with Claude Code

A non-programmer spent about 1000 evening hours building a game with Claude Code. The game is called Hex Tower Boogie, and it is playable in a browser now, with a Steam page also available. The game is not just about towers shooting enemies.

Players build ammo factories and move ammo with conveyor belts, splitters, and grabbers. The idea mixes Factorio-style with . The project was made with Godot 4 and .

Claude wrote most of the code, including major parts such as planet shaders and pathfinding, while the human guided the work. Fable also helped in some places. The game is still rough, but it is already playable.

Key points

  • A non-programmer used Claude Code for about 1000 hours to build a game.
  • Hex Tower Boogie can be played in a browser and also has a Steam page.
  • The game combines with ammo factories and conveyor belt .
  • It was built with Godot 4 and .
  • Claude handled much of the coding, including shaders and pathfinding.
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