A monster game that turns AI agent work into progress

GRIMFORGE is a monster-catching card game where players collect monsters, level them up, and battle other players. It has been in development for about two months and is described as a fast build. Its main twist is that experience, encounters, and other progress come from actions performed by AI agents, not only from normal player input.

It currently connects only to OpenClaw. Future support may include Hermes, Codex, and . A hero page is available on GitHub, and the project still needs feedback on what to improve and whether it is worth continuing.

Prompts and data are , so the maker says they cannot access them.

Key points

  • GRIMFORGE is a monster-catching and card battle game.
  • Game progress is tied to actions performed by AI agents.
  • The only current is OpenClaw.
  • Hermes, Codex, and are possible future .
  • Prompts and data are described as .
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