A Claude Opus workflow for building apps and games

can be used for app or game development by starting with a clear instead of jumping straight into code. The workflow begins with a that challenges the idea, , and weak assumptions. Development tools are d before coding work starts.

Generated code is then reviewed carefully instead of being accepted as finished. Codex CC can be added as a plugin for a more critical review. Claude also checks its own work through self-testing.

For larger tasks, subagents help split the work so the does not become overloaded.

Key points

  • The workflow uses to move from an app or game idea to a first plan and code.
  • A is used early to pressure-test the idea and .
  • Code review and self-testing are treated as required steps.
  • Codex CC can be used as a plugin for tougher review.
  • Subagents help manage larger tasks and reduce pressure.
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