Can Cursor make placeholder assets for an indie game?
An project in Godot needs temporary art because the maker does not have art skills. The practical question is whether Cursor can create for game objects until a person replaces them with final art. The need is not polished game art, but temporary material that lets development continue.
Key points
- The project is an made in Godot.
- The maker lacks art skills and needs temporary game object assets.
- Cursor is being considered as a way to make .
- The assets would be replaced later by human-made final art.