Dev builds a flight-tracking RPG game in 2 days using AI-assisted tools
A developer is building 'Flight Treasures,' a game where entering real flight data unlocks in-game, , now two days into development. Art and come from PixelLab's API and SpriteCook, with Canva's API used as a backup when credits ran out on the primary tools.
Day one raised a design problem: the game was useless for people who travel rarely, since it only worked off live flight data. To fix this, two modes were added — 'Log Book,' which keeps the original concept of entering real flight history, and 'Charter,' a play mode that doesn't require actual flights.
Key points
- Game is named 'Flight Treasures'
- Art/ sourced from PixelLab API, SpriteCook, with Canva API as backup
- Added 'Log Book' (real flight history) and 'Charter' (play without real flights) modes