Dev builds a flight-tracking RPG game in 2 days using AI-assisted tools

A developer is building 'Flight Treasures,' a game where entering real flight data unlocks in-game, , now two days into development. Art and come from PixelLab's API and SpriteCook, with Canva's API used as a backup when credits ran out on the primary tools.

Day one raised a design problem: the game was useless for people who travel rarely, since it only worked off live flight data. To fix this, two modes were added — 'Log Book,' which keeps the original concept of entering real flight history, and 'Charter,' a play mode that doesn't require actual flights.

Key points

  • Game is named 'Flight Treasures'
  • Art/ sourced from PixelLab API, SpriteCook, with Canva API as backup
  • Added 'Log Book' (real flight history) and 'Charter' (play without real flights) modes
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