Solo maker rebuilds a space hauling game with Codex CLI

Unity3d and Codex CLI were used together to rebuild a space hauling game from scratch. The work used about 1.5 times a and also used a free reset. The game had first been released around December 2025, but the earlier workflow was not strong enough, so the result was disappointing.

With the current workflow, the project could be rebuilt with a better outcome. Features that failed the first time were added this time. The game is about carrying cargo across the solar system: pick up cargo, make , deliver it, and earn money.

It is still very basic, but it now has a workable foundation.

Key points

  • Unity3d and Codex CLI were used to rebuild a space hauling game.
  • The rebuild used about 1.5 times a .
  • An earlier version from around December 2025 was not satisfying because the workflow was weaker.
  • The new workflow helped add features that had failed before.
  • The game loop is picking up cargo, making , delivering cargo, and earning profit.
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